Update 0.5.0 Rotating planets, swirling asteroids & realistic gravity
StellarDrive (alpha) » Devlog
- Gravity now follows realistic rules. It no longer turns off once in space and you have to keep thrusting to go in a stable orbit.
- Planets now rotate which adds a day/night cycle. It also gives you a boost when going into orbit.
- The planetary rings are now rotating around the starter planet. Their speed is relative to the distance from the planet.
- Improved player movement stability in multiplayer. There are still some issues, but there should be less yanking of the camera.
- Reduced bandwidth usage when playing multiplayer.
- Fixed some of the lag spikes that would occur when loading & unloading ships
- Saving & loading is now possible while warping.
- Moved the tutorial to a new location.
- Increased glass density on starter planet.
- Reduced the gravity on the second planet.
- The moon is now next to the second planet.
Files
stellardrive-win.zip 83 MB
Version 0.5.0 85 days ago
Get StellarDrive (alpha)
StellarDrive (alpha)
Build spaceships and explore the cosmos
Status | In development |
Author | Curious Owl |
Genre | Simulation |
Tags | 3D, Crafting, Exploration, Multiplayer, Physics, Procedural Generation, Sci-fi, Singleplayer, Space, Space Sim |
Languages | English |
More posts
- Version 0.5.55 days ago
- Version 0.5.418 days ago
- Version 0.5.360 days ago
- Version 0.5.281 days ago
- Version 0.5.185 days ago
- Version 0.4.4Nov 12, 2023
- Version 0.4.3Oct 27, 2023
- Version 0.4.2Oct 25, 2023
- Version 0.4.1Oct 21, 2023
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