Update 0.5.0 Rotating planets, swirling asteroids & realistic gravity


  • Gravity now follows realistic rules. It no longer turns off once in space and you have to keep thrusting to go in a stable orbit.
  • Planets now rotate which adds a day/night cycle. It also gives you a boost when going into orbit.
  • The planetary rings are now rotating around the starter planet. Their speed is relative to the distance from the planet.
  • Improved player movement stability in multiplayer. There are still some issues, but there should be less yanking of the camera.
  • Reduced bandwidth usage when playing multiplayer.
  • Fixed some of the lag spikes that would occur when loading & unloading ships
  • Saving & loading is now possible while warping.
  • Moved the tutorial to a new location.
  • Increased glass density on starter planet.
  • Reduced the gravity on the second planet.
  • The moon is now next to the second planet.

Files

stellardrive-win.zip 83 MB
Version 0.5.0 85 days ago

Get StellarDrive (alpha)

Leave a comment

Log in with itch.io to leave a comment.